Destiny 2 reveals a horde mode

Destiny 2 developer Bungie has announced Onslaught, a new horde mode for the game. The offer will reach all players on April 9, as a core component of Destiny 2's upcoming Into the Light update.

Onslaught is a three-person wave-based activity set on a selection of familiar but slightly modified Crucible maps, where you and your allies must defend a war asset from taking too much damage. The goal is to protect the asset and stay alive as long as possible.

Between waves, you can quickly acquire and place a number of defensive options, including turrets, tripwires and, brilliantly, a Sweeper Bot decoy, which will happily absorb bullets while clearing debris.

Onslaught will offer two versions: a basic 10-wave option and a more difficult 50-wave Challenge mode, and this is where things get more interesting. This harder challenge rotates the location you need to defend every 10 waves, transports you to a nearby pyramid ship to quickly take out the enemies there, and introduces boss waves with meaty enemies. (Though, once again, you're fighting minions of the Fallen and the Hive.)

The footage shown during last night's Into the Light livestream looked fun, though I suspect hardcore Destiny 2 players will be looking to get their hands on the higher levels of the mode to see exactly how the difficulty ramps up and, most importantly, what will be the loot rewards. for moving forward.


Cover image for YouTube video.Destiny 2: Into the Light Developer Live Stream #1


Destiny 2: Into the Light Developer Live Stream.

Into the Light is planned as an update to keep Destiny 2 players going until the franchise's delayed The Final Shape expansion arrives in June.

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It's been a tough time for Bungie, with job cuts at the developer, a management reorganization, and reports suggesting interest in Destiny was waning, leading to lower-than-expected pre-order sales for The Final Shape.

Bungie has countered this with a series of additions aimed at winning back fans, including the arrival of hoverboards, a long-awaited character creator, plus collaborations with Mass Effect and… Ghostbusters.

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